There are getting to be more and more really attractive method for interaction designers to convey the idea of a high-level user story. This one uses 3D space to walk users through physical space and time to achieve their goal using the intended system and other items (magazines, TV news, etc.) to achieve their goal (this goal? finding sweet sweet music on an online music site).
User Journeys › Wireframes Magazine
"I have been working on creating these 3D characters for some time now to bring to life some (often boring) User Journeys for our clients.
I have used them several times in pitches and key stakeholder meetings and they seem to be well received ..." (Steve Johnson)